Showing posts with label nintendo. Show all posts
Showing posts with label nintendo. Show all posts

NES RAM Replacement

>> Monday, March 1, 2010

[Spatula Tzar] Turned on her NES one day to find it no longer working. Off went the case and out came the oscilloscope. After probing around for a bit, she found that one of the RAM chips was very hot. She hot aired off the bad chip implementing an “Impenetrable Aluminum Heat Shield of Science” to protect the rest of the components. In the chip’s place she soldered a wide DIP socket for which the NES engineers had thoughtfully left a place. Then, using a 128Mbit SRAM SOIC, she soldered it to 0.100″ headers to fit in the socket. As the original chip was only 16Mbit, unused address lines are tied high or low. The console is now fully functional again. Also checkout the comments on Oldschool NES ‘repair’ how-to.

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iPhone N64 emulation with WiiMote

>> Monday, February 1, 2010

[ZodTTD] has released a Nintendo 64 emulator for iPhone. It is available (for a price) at the Cydia store and can be installed on jailbroken iPhones. The video shows Wii Remote support as a control interface that uses both buttons and the accelerometer, an addition since we last looked at his work. There is no word about nunchuck functionality, a must if you’re going to try to 100% Mario64.

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Simple liquid dispenser for auto-cocktails

>> Saturday, December 12, 2009

[Qdot] came up with a simple way to dosing out liquids to use in his Bartris project. As you can see above, flexible tubing is connected to some inverted bottles that house the liquid. A chopstick is attached to a board on one end, and via string to a servo on the other. When the servo turns it pulls the chopstick tight against the board, cutting off the flow of liquid through the tubing. This isn’t as elegant as the system the Bar2D2 uses but it’s a heck of a lot less expensive.

You can check out some of the build pictures in his Flickr pool. He’s included this concept in a project he calls Adult Mario. Watch the video after the break but the quick and dirty is that the more coins you score in Super Mario Brothers, the more beverage is rationed out into your cup. Ah, human lab rats, is there nothing they won’t do for booze?

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DS goes full size – pockets everywhere rally in protest

>> Friday, November 27, 2009

It’s hard to believe we missed this one from a couple of years back but we’re thankful that reader [Christian] tipped us off about it. This a Nintendo DS with two tablet pc screens being used as an external display. He’s using an FPGA but not to emulate the processor. It is translating the video data from the DS board into usable signal for the larger LCD screens. In the video after the break you can see that pen input has been implemented, with the FPGA sending location data back to the DS.

[Neal], the creator, priced the project out at around $580. It’s worth a lot more considering the know-how needed to get the video scaling and pen input right using the FPGA. It won’t fit in your pocket, but it doesn’t have a case either so it’s not going anywhere anytime soon.

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Uzebox in an NES controller

>> Sunday, November 22, 2009

[David Cranor] has managed to fit a fully working Uzebox system into an old NES controller. Uzebox, an open source gaming platform based on the ATmega 644 and an AD725 NTSC encoder, is one of a couple systems that are becoming more and more widespread and accessible. There are a number of ready-to-go Uzebox kits available, but for the more hands-on types, [David] has been very generous with his schematics and step by step instructions. These schematics can all be readily reshaped, and would easily fit into controllers with less fun applications and sentimental value.

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Gamecube to go

>> Sunday, November 8, 2009

gamecube-to-go

[Hailrazer] built a handheld GameCube so he could take his gaming with him. The final product is quite nice, providing a large display and about 3 hours of play time on the lithium polymer batteries.

Starting with the case from a Kidz Delight Datamax game, he used Bondo to alter the case but still provide a professional look. The display is a five-inch PlayStation One LCD Screen from which he also incorporated the speakers. At least four controllers were cannibalized for use as the buttons, sticks, triggers, and directional pad. Our favorite feature is the totally exposed optical head mounted on the back.

We’ve embedded video as well as a picture of the optical drive after the break. This goes so far beyond just making the GameCube an all-in-one system. If you like this build, check out the Nintendo 64 and Dreamcast mods on [Hailrazer's] YouTube channel.

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Bluetooth cartridge for Nintendo DS

>> Friday, October 23, 2009

bluetooth-cartridge-nintendo-ds

We’ve received tips from a few different people about a new Bluetooth module that connects as a game cartridge for the Nintendo DS. This is a homebrew solution and not an official Nintendo add-on. The cartridge houses an ATmega168 microcontroller which provides the interface between the DS and a Roving Networks RN-41 bluetooth module.

They’ve provided a schematic for the device but we didn’t see any board artwork or pictures of the internals so you’re on your own for board layout. The libraries needed to use the bluetooth connection with homebrew software are up for download. This should provide a nice way to use the DS with a Bluetooth GPS module, or perhaps as a discrete Bluetooth sniffer and spoofer.

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Make your own SNES games with developer cartridge

snes-developer-cartridge

Have you always wished that you could develop games for the Super Nintendo but couldn’t because you were only 4 years old when it was released in 1990? Here’s a second chance. [Max] and his team have created a SNES developer’s cartridge that allows you to load your own code, run it on the SNES, and debug as needed. At its core is an Atmel AVR ATmega644 that is running a boot loader, allowing for firmware updates via USB. Once the system is powered on, ROM code is sent over USB to the 16 megabits of onboard SRAM. A debug terminal can be connected with an RS232 converter, providing status information and allowing some register manipulation.

We can believe there are a few hardcore SNES fans out there who will take the time to write custom code. We could also see this being used for the purposes of SNES sythesized music. But is there a wide demand for this type of hardware? If you’ve ever looked into developing for the SNES, let us know in the comments.

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Midify now available

>> Sunday, October 4, 2009



The people at Division 6 have begun selling Midify, a board that add a MIDI port to an DS and many other Nintendo handhelds. The board has 12 outputs, plus two for power and two for the MIDI port. Configuration and mapping are also very simple. This is the same board that was used to add MIDI control to a microwave.

[via Matrixsynth]

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Nintendo DS homebrew music apps roundup


The fine folks at remaincalm.org, who brought you the wireless mcu controller dsmcu, have put together a list of 24 homebrew music apps for the Nintendo DS. We’ve mentioned programs like Protein[DS] before, but the list has others like this monome emulator. If you notice anything they’re missing, let them know and they’ll be sure to add it in.

[via Waxy]

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Hack Guitar Hero DS into a guitar controller


[Eric Ruckman] sent us this awesome Guitar Hero hack. He wanted to get a more “true to the series” game play out of his DS when playing Guitar Hero: On Tour. If you’ve seen the adapter that comes with it, you’ll understand his desires. He found a wireless PS2 Guitar Hero controller on EBay to hack.

He’s cut a hole in the controller and removed all the guts. In the picture above the DS fits in the hole to allow strumming in the correct position. The controller buttons are connected to the DS by wiring into the adapter. He’s added an FM transmitter to the controller so he can play the sound through his home sound system.

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No Nintendo DSi homebrew


The latest version of the Nintendo DS, the DSi, has officially launched in Japan. It features larger dual touchscreens, dual cameras, and an SD card slot. The members of GBAtemp.net have decided to tackle the most important question: will it run homebrew? Current DS systems just need a purpose built flash cartridge to load homebrew software (usually stored on MicroSD). Forum members have tested at least 10 different flash carts, and none of them worked. While not completely exhaustive it’s proof enough to us that current generation carts will not work. We hope this is something that can patched with a new firmware. Most carts load their firmware off the flash, so upgrades are easy. The blocking of homebrew maybe a side-effect of Nintendo’s announced region-locking on the DSi.

We hope this gets sorted out soon. Maybe we’ll see hackers figure out how to take advantage of the SD slot instead. If you’ve got a Nintendo DS, there’s no excuse not to be playing with homebrew. It’s as easy as copying files to a card. We’ve had success with the DSTT, which you can find on DealExtreme for just $10.

[via Gizmodo]

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Control your camera remotely with a DS

Using a custom built cable connected to the lower GBA slot and a copy of Canon’s SDK, [Steve Chapman] has come up with a very clever way of taking pictures remotely with a Nintendo DS Lite.

Currently the software supports bracket shooting as well as bulb mode. [Steve] points out that he is currently testing an audio based trigger system using the mic built into the DS and the software is still a work in progress.

While the weight saving benefits of using a DS instead of a notebook are obvious, there are things you do give up going this route. Traditionally, when you tether a camera to a computer the photos are saved directly to the computer where you can view the image on a much larger monitor. With the DS, it seems all you can do is remotely trigger the camera. Given the size and resolution of the screens maybe that’s all it can do.

[via Boing Boing Gadgets]

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Nintendo DSi teardown

dsi_teardown

[bunnie] managed to pick up a Nintendo DSi while in Japan. It seems he had the device running less than an hour before he tore it down for an impromptu hotel photoshoot. There’s nothing too surprising and he mentions that the CPU certainly feels more capable than the previous model, which may explain the shorter battery life. The ARM processor sits under an RF shield directly below the WiFi card. The best photo is the top side of the board with every single debug point labeled in plain English on the silkscreen. We’re sure that’ll help with the development of new homebrew hardware.

[bunnie] has posted some interesting teardowns in the past. Have a look at his Sony XEL-1 teardown to see the inner workings of an OLED TV.

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LED crazy DS

Adding LEDs makes everything better. Watch this video as a regular old DS gets turned into one of the most awesome things on the planet. A ton of LEDs were added, some to the body, some to an extra cartridge, some behind buttons. Parts are wired into the speakers, so you get nice effects to your music. We’ll bet the battery life suffers, but who cares. This thing is worth it. This was originally taken from Nico Nico Douga, which overlays the comments on the video.

[via Boing Boing Gadgets]

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Nintendo DSi gets its first flash cart


ak2i_power_on

A month ago, we reported that Nintendo’s new DSi portable didn’t work with any of the current crop of flash cartridges. Things didn’t look good for homebrew. Here we are a month later and looking at the release of the Acekard 2i. It’s the first DSi compatible flash cartridge. The features appear to be identical to previous versions and we expect other manufactures will be updating their product lines in short order. You can find a video of the Acekard 2i after the break.

These carts may exist because of pirates, but we happily use them for homebrew. There are a lot of great programs out there; here’s a list of 24 apps that are dedicated to music creation. You can run Linux on it too. It’s as easy as copying a file to a flash drive. If you have a DS and aren’t using homebrew, you’re wasting it. We’ll be picking up a DSi as soon as they’re in the US (they’re region locked).

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DS + 50D timelapse examples

We covered [Steve Chapman]’s Nintendo DS control for his Canon DSLR in September. He’s since improved the software so that it has a timer for sunset/sunrise amongst other things. He also shot about 30GB worth of timelapse images while in Vancouver and assembled a couple test videos. He’s still working out the processing to take full advantage of the 15megapixel images. We look forward to future results since YouTube is now using a much larger player for high def content.

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UK raid seizes 1,800 flash cartridges

dscart

South Wales Police raided a store in Cardiff seizing 1,800 Nintendo DS flash carts. The devices can be used for playing pirated games or running homebrew software. In the UK, the carts are illegal under the Trademarks and Copyright Acts. The 21-year-old suspect had imported the devices and was selling them both online and in-store. He had over 1,000 devices in his home. Many of them packed and ready to ship. Official statements by the Entertainment and Leisure Publishers Association claim that the hardware irreparably damages the DS handhelds.

[via Joystiq]

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Nintendo DS OSC support

dsmi

OpenSound Control protocol is an emerging standard for communication between musical programs. It’s meant to replace MIDI. The DSMI, DS Music Interface, team has just added support for OSC. You can now use your DS as generic OSC music controller over WiFi. OSC has TCP/IP support built in, so there is no need to run a host sever to talk to DSMI like you did when they only supported MIDI. We’ve seen OSC used in other projects like the monome. It’s also the basis for the multitouch communication protocol TUIO.

[via CDM]

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NES on ZipIt

>> Wednesday, September 23, 2009


Going even further back in time than 4th gen, [Kevin] tipped us off to this project by [Hunter Davis]. It is a collection of software mods for Zipit’s Z2 instant messenging device. Some of them include allowing it to run (ports of) the Fluxbox window manager, FCE Ultra NES emulator, and (most impresively) the Java framework. The next leap in development, a SNES emulator optimized for the Zipit, is in the works. The Z2 runs Linux out of the box. This means you no longer have to reflash the device to add software, such as DOSbox (also introduced to the Zipit by [Hunter Davis]). Be sure to check out the video demo of FCE Ultra on the Z2 above.

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