Brain control for the Arduino
>> Friday, October 23, 2009
When we hear about a brain controlled Arduino project we immediately think about a coding nightmare. As always, the simple hacks are the best hacks. [Joel] and [Akshay] used hardware from a kid’s game as a brain interface for an Arduino.
We came across the video (embedded after the break) of their work and asked for more info on what we thought was an incredibly difficult hack. It turns out they purchased Uncle Milton’s Force Trainer which uses a headset to measure brain waves and has a base unit that reacts to these measurements. Hacking into this device didn’t require reverse engineering of anything. They took the easy route, and tapped into the five LEDs on the base unit. As the game measures greater levels of concentration, it lights up more LEDs.
So far tapping into the game is just a proof of concept. It’s up to you to implement a brain controlled beer bot.
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technology rose out of the need for devices for use in brain structures deeper than those practically accessed by silicon arrays (i.e. deeper than about 1cm). These devices are comprised of metal conductors sandwiched between insulating polymer layers (polyimide or parylene). Metal electrode sites (gold, iridium or platinum) and bond pads (gold) contact the underlying leads through etched apertures. Resulting structures are mechanically robust, yet very flexible.
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