Update: Realtime 3D for you too!

>> Monday, February 1, 2010

[Kyle McDonald] has kept himself busy working on 3D scanning in realtime. He’s posted a writeup that takes us through the concepts, tools, and assembly of a DIY 3d scanning camera. You should remember a preview of this method posted earlier this month, but now it’s time to build your own. You’ll need a camera, a projector, and some open source software to process the image data. Using these simple tools, [Kyle] turned out much better video than before. Take a look after the break to see his results from scanning at 60 fps using a PS3 Eye. The trick to this setup is getting the correct synchronization between the projector and the camera, something that could be improved with a bit of extra hacking.

Does [Kyle's] name sound familiar? It should, he’s got a long history of quality hacks that we’ve featured over the years. If you’re looking to use a scanner as a multitouch, add some music to tea time, or play with your skittles his work will give you a shove in the right direction.

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3 komentar:

konicaminola February 9, 2010 at 6:56 PM  

that's is. no

scantech February 11, 2010 at 6:47 PM  

tak tambahi to ok

3dtotal February 14, 2010 at 7:21 PM  

gak kenek-kenek coy

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